Introduction
Stair Climbing has always been one area that roboticists have wanted to conquer, considering the ease with which humans do it and the same degree of technical difficulties robots face while doing so. Adding a competitive edge to an already challenging research area, manual event Summit brings an opportunity for the best innovators across the region to aid the design and development of such mechanisms.
USP
- Stair climbing
PROBLEM STATEMENT
Build a manually controlled robot capable of climbing staircases, whilst picking, storing and placing objects on its way.
TASK
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Climb stairs of uniform height to reach a higher level platform.
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Collect and store the blocks, and carry them up the stairs.
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Deposit the objects to the respective deposit zones based on their color.
ARENA
ARENA COMPONENTS
Stair Specification:
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There are staircases of varying number of stairs.
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Height, length and width of the stairs is 8 cm, 60 cm and 15 cm respectively
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The height of the staircase may vary from ± 1 cm.
Object Specification:
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These will be wooden cubes of dimension 3.5 cm * 3.5 cm * 3.5 cm (lxbxh).
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The upper surface of the object will be provided with a hook for the corresponding lifting mechanism.
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The weight of the object will be less than 90 g.
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Different objects will be colored differently based on their respective deposit zones.
Obstruction Specification:
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There will be some obstructions of height 25cm. Length of obstructions varies accordingly.
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It is mandatory for the bot to turn at these obstructions.
All the heights are with respect to the corresponding floor
Robot specification:
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The robot must fit in a box of 30cm x 30cm x 30cm with a tolerance of 10% in the dimensions of robot. No part/mechanism of/on the bot should exceed the given dimensions before the commencement of the event. However the dimensions can change during the course of the run.
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Dimensions of the arena are to be considered with a maximum tolerance of 10%.
RULES
General Rules
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All arena dimensions may have a tolerance (error) of up to 10%.
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Maximum number of participants allowed per team: 4 people.
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The participants will be provided with 220 Volts, 50 Hz standard AC supply.
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Participants will have to arrange for any other power supply required for their robot.
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Teams cannot tinker with their bots during the run.
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LEGO kits or its spare parts or pre-made mechanical parts are not allowed. (http://en.wikipedia.org/wiki/Lego_Mindstorms)
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The decision of the Team Robotix will be final and binding.
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The rules are subject to change.
Event Rules
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The robot can have any suitable mechanism to climb up the stairs without damaging the arena.
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In the second round the robot has to collect and store the blocks, and carry them up the stairs.
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It has to deposit the blocks to the respective deposit zones distinguished by their color.
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The arena will have some obstructions at each staircase landings, enforcing 90-degree turns. The bot has to manoeuvre around and climb.
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Points will be awarded for collecting and depositing the blocks at the end of the run. Collected objects: Blocks on the robot. Deposited Objects: Blocks at the platform.
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The third round will be One-on-One whose arena will be disclosed during the event. No additional mechanism will be required for it.
ROUND 1
Arena:
TOP VIEW
FRONT VIEW
ISOMETRIC VIEW
Rear View
Arena Description:
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In this round, the length, breadth and height of the arena is 4.5m X 3.5m respectively.
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The dimension of each stair is 60cm x 15 cm x 8 cm (lxbxh)
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The height of stair may vary from ± 1 cm.
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The dimension of each obstruction is 25cm. The length varies throughout the arena.
Task:
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The robot has to climb up the staircases using a suitable mechanism and without damaging the arena.
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It has to avoid bumping into the obstruction and the surrounding wall while taking a 90 degree turn.
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At every point in the arena there will be at least a space of 40cm x 40cm for the robot to maneuver.
Round rules:
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Maximum time: 3 minutes.
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Maximum number of Time-outs allowed :1(1 min)
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Restarts allowed : 1 NOTE: Restarts will be given only for technical fault in the bot.
Scoring Formula
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75 points awarded for reaching a new floor (F)
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Time factor (t)
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50 points awarded for reaching a destination point (D)
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25 points deducted for bumping into the obstruction (B)
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50 points will be deducted for each time out(1 allowed) (T)
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50 points deducted if the robot falls down the stairs (Q)
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100 points will be deducted for each restart(1 allowed) (R)
Formula
75(F) + t’(t) x time remaining + 50(D) - 25(B) - 50(T) - 50(Q)- 100(R)
ROUND 2
Arena:
TOP VIEW
*The above dimensions are in mm.
FRONT VIEW
ISOMETRIC VIEW
Arena Description:
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In this round the dimensions of the arena is 4.55m x 3.5m (l*b).
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The dimension of each stair is 60 cm x 15 cm x 8 cm(lxbxh).
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The height of stair might vary from ± 1cm.**
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The dimension of each object is 3.5cm x 3.5cm x 3.5cm
Task:
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The robot has to climb up the staircases using a suitable mechanism.
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It has to avoid bumping into the surrounding wall while taking a 90 degree turn.
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It has to pick up objects placed along the way and store them (optional).
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It has to deposit the stored objects at certain marked zones on the arena.
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The object have to be placed according to the colour codes.
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After the all the blocks are placed the bot has to reach the end zone to finish the round.
Round rules
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Maximum time: 5 minutes.
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Number of objects: 6
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Maximum number of Time-outs allowed :2(1 min)
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Restarts allowed : 1
NOTE: Restarts will be given only for technical fault in the bot.
Scoring Formula:
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75 points awarded for reaching a new floor (F)
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Time factor (t)
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25 points deducted for bumping into the obstruction or wall (B)
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50 points will be deducted for each time out(2 allowed) (T)
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50 points deducted if the robot falls down the stairs (Q)
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100 points will be deducted for each restart(1 allowed) ®
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50 points will be awarded for picking up and storing a block (BP)
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75 points awarded for placing the blocks in the correct zone (BD)
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25 points deducted if the block falls from the robot (BF)
Formula
75(F) + t’(t) x time left + 50(BP) + 75(BD) - 25(B) - 25(BF) - 50(T) - 50(Q)- 100(R)
ROUND 3
Round Rules:
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The task for this round will be declared at the time of the event.
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This will be a One-vs-One tournament-styled event
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No extra mechanical changes will be required for the bot.
Contact
Rohan Lohia
rohan@robotix.in
Apoorva Sharma
apoorva.sharma@robotix.in